Embedding Factories

To use factories with factories, the following pattern is recommended:

FakerMaker.factory :item do
  name { Faker::Commerce.product_name }
  price { Faker::Commerce.price }
end

FakerMaker.factory :basket do
  items( has: 10, factory: :item )
end

In this example, FakerMaker will build an item (well, 10 items in this case) using item factory as it is building a basket. The advantage of this method is that item factory can be declared after the basket factory.

If you want to select randomly from one or more factories, provide an array of factory names:

FakerMaker.factory :coupon do
  discount { Faker::Commerce.price }
end

FakerMaker.factory :item do
  name { Faker::Commerce.product_name }
  price { Faker::Commerce.price }
end

FakerMaker.factory :basket do
  items( has: 10, factory: [:item, :discount] )
end

In this example, through 10 iterations, one of item and discount factories will be called to build their objects.

Blocks can still be provided and the referenced factory built object will be passed to the block:

FakerMaker.factory :item do
  name { Faker::Commerce.product_name }
  price { Faker::Commerce.price }
end

FakerMaker.factory :basket do
  items( has: 10, factory: :item ) { |item| item.price = 10.99 ; item}
end

Important: the value for the attribute will be the value returned from the block. If you want to modify the contents of the referenced factory’s object, don’t forget to return it at the end of the block (as above).

Alternative method

There is an alternative style which might be of use:

FakerMaker.factory :item do
  name { Faker::Commerce.product_name }
  price { Faker::Commerce.price }
end

FakerMaker.factory :basket do
  items( has: 10 ) { FakerMaker[:item].build }
end

With this pattern, you might have to manage your dependencies and require your referenced factory.


Copyright © 2019-2020 Nigel Brookes-Thomas. Distributed by an MIT license.